Age/Gender: n/a, Male
Location: California Republic
Job: Industrial Engineer
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 2,040 / 2,180
Exp. Rank #: 15,070
Voting Pow.: 5.61 votes
BBS Posts: 208 (0.39 per day)
Flash Reviews: 106
Music Reviews: 23
Trophies: 3
Stickers: 0
All Flash Reviews
106 Reviews | 24 w/ Responses
this game was fun, i especially liked how it switched from beach boat and shore randomly.. the simpleness makes it fun, however it would also be fun if it had levels and different play modes...
great game!
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sounds would be fun, maybe music
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this is baddass, why so short? you should continue it on and make it so you dont just have to hold down fire and run... maybe make some kinda of ammo system or something... ether way, great animation and great coding..
Author's Response:
yeah, im planning to sort all that out... the reason its so short was cos of the size. I have tried to reanimate the sprites to png's, gifs and just plain vector. 3 mb's was the best i could get for one level. but thanks :3
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i like this game a lot but it was difficult to fire on enemies comming downhill... the controls could be worked on and maybe the speed.. i wanted to jam through it but i had to go slow because of the hill thing... great game though
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great animation work, to bad it never made it to being a game
Author's Response:
Thanks dude :) ( also, check your e-mail )
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its like a pixelated shroom trip
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i like this game a lot except i can never find the markers...
so i always miss the solemn points... it would be nice if there was a like indicator that was at the bottom of the screen or circled around the player, like a little arrow
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hehe, chased by the number, fighting a capitol letters, then attacked by the kanji, brilliant...
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this engine works great, everything is nice about it...
here is what i think it needs,
speed control; controls the speed of which the wave flows
different enemies; for each level, different speeds of enemies, bosses
new graphics; the simplicity of the graphics are nice but you can easily make a sequel with this engine
backgrounds sound; some playing music with some controls of volume or different tracks for each level.
diverse sound fx; more sound fx for different towers, build sound fx, upgrade sound fx and enemy death...
so the game is nice, and you have a good engine to put towards making a sequel..
alright..
Author's Response:
The waves do come in different speeds I use a formula to chage it depending on the current level and the maximum level speed, max speed can be achieved in about 50 levels, but this is because there are unlimited levels and speed increase should be visible in the first few levels.
I'll try and make some new graphics for it, but I'm not really an artist.
I want to use background sound, however I was hoping to use ParagonX's Infiltration but it seemed far too fast paced for the beginning levels.
The sound effect used was found quickly as a way f preventing too much boredom.
I'll think about making a sequel thanks.
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i am lighting a cig right now, haha
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