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jjwallace

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Industrial Engineer

Brunel UK, SFSU

California Republic

Joined on 7/15/08

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BRAINSTORMING

Posted by jjwallace - October 26th, 2008


So i have tweaked with the game engine and have come up with some very nice results. I am able to make the game run at least 3 times as fast. That means more effects and more options. I am able to add 10 times as many fish as last time. I want to expand the type of play into a levels type system with unlockable play types.. I am just brainstorming and could use some ideas on how to make the style of play engage for more than 5 minutes.

things i have added
growth, sunken ship, seaweed, more sky effects, water effects, water backgrounds, intro...

here are some quick thoughts...

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/* */

BRAINSTORMING


Comments

sounds good i dont know what to suggest (i suck at this type of stuff)

AMEN FOR SANDBOX! AMEN! how about some hidden charecters(different types of fish) like suid, shark, whale(make it a baby whale...) etc. ps. thanks for the pic! how can i make it my icon?

i got an idea when you die and it goes to the score screen can it show how long you survived for aswell as your score

show your survival time... life length. hehe.. yeah sure

lol secreat weapon(ultimate item,one time use, VERY RARE):giant pie! cuts through any enemy and is a one time hiter,kills all enemys in path.

new enemy! :underwater robots(not the robots from polluted seas) humans in robots. can be destroyed by metal chompers, slow movment.

new item! :metal chompers. allows the ability to eat robots, last 30 sec

those are my ideas

sweet, maybe i should append polluted seas as a custom mode of play?

metal chompers.. heheh
i was thinking also, push a button and spikes come out of all sides.. haha

does the fish grow?

hehehe, :-)
it sure does
the only problem is, you get fricken huge

if yor putting in metal fish make them terminator fish with metal jaw robotic red eye that would be fun to play as :P